브리지 패턴

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브리지 패턴(Bridge pattern)이란 구현부에서 추상층을 분리하여 각자 독립적으로 변형할 수 있게 하는 패턴이다.

구조[편집]

구조

코드 예[편집]

자바[편집]

/** "Implementor" */
interface DrawingAPI
{
    public void drawCircle(double x, double y, double radius);
}
 
/** "ConcreteImplementor" 1/2 */
class DrawingAPI1 implements DrawingAPI
{
   public void drawCircle(double x, double y, double radius) 
   {
        System.out.printf("API1.circle at %f:%f radius %f\n", x, y, radius);
   }
}
 
/** "ConcreteImplementor" 2/2 */
class DrawingAPI2 implements DrawingAPI
{
   public void drawCircle(double x, double y, double radius) 
   { 
        System.out.printf("API2.circle at %f:%f radius %f\n", x, y, radius);
   }
}
 
/** "Abstraction" */
interface Shape
{
   public void draw();                                            // low-level
   public void resizeByPercentage(double pct);     // high-level
}
 
/** "Refined Abstraction" */
class CircleShape implements Shape
{
   private double x, y, radius;
   private DrawingAPI drawingAPI;
   public CircleShape(double x, double y, double radius, DrawingAPI drawingAPI)
   {
       this.x = x;  this.y = y;  this.radius = radius; 
       this.drawingAPI = drawingAPI;
   }
 
   // low-level i.e. Implementation specific
   public void draw()
   {
        drawingAPI.drawCircle(x, y, radius);
   }   
   // high-level i.e. Abstraction specific
   public void resizeByPercentage(double pct)
   {
        radius *= pct;
   }
}
 
/** "Client" */
class BridgePattern {
   public static void main(String[] args)
   {
       Shape[] shapes = new Shape[2];
       shapes[0] = new CircleShape(1, 2, 3, new DrawingAPI1());
       shapes[1] = new CircleShape(5, 7, 11, new DrawingAPI2());
 
       for (Shape shape : shapes)
       {
           shape.resizeByPercentage(2.5);
           shape.draw();
       }
   }
}

C#[편집]

 using System;
 
 /** "Implementor" */
 interface IDrawingAPI {
    void DrawCircle(double x, double y, double radius);
 }
 
 /** "ConcreteImplementor" 1/2 */
 class DrawingAPI1 : IDrawingAPI {
    public void DrawCircle(double x, double y, double radius) 
    {
        System.Console.WriteLine("API1.circle at {0}:{1} radius {2}", x, y, radius); 
    }
 }
 
 /** "ConcreteImplementor" 2/2 */
 class DrawingAPI2 : IDrawingAPI 
 {
    public void DrawCircle(double x, double y, double radius) 
    { 
        System.Console.WriteLine("API2.circle at {0}:{1} radius {2}", x, y, radius); 
    }
 }
 
 /** "Abstraction" */
 interface IShape {
    void Draw();                             // low-level (i.e. Implementation-specific)
    void ResizeByPercentage(double pct);     // high-level (i.e. Abstraction-specific)
 }
 
 /** "Refined Abstraction" */
 class CircleShape : IShape {
    private double x, y, radius;
    private IDrawingAPI drawingAPI;
    public CircleShape(double x, double y, double radius, IDrawingAPI drawingAPI) 
    {
        this.x = x;  this.y = y;  this.radius = radius; 
        this.drawingAPI = drawingAPI;
    }
    // low-level (i.e. Implementation-specific)
    public void Draw() { drawingAPI.DrawCircle(x, y, radius); }
    // high-level (i.e. Abstraction-specific)
    public void ResizeByPercentage(double pct) { radius *= pct; }
 }
 
 /** "Client" */
 class BridgePattern {
    public static void Main(string[] args) {
        IShape[] shapes = new IShape[2];
        shapes[0] = new CircleShape(1, 2, 3, new DrawingAPI1());
        shapes[1] = new CircleShape(5, 7, 11, new DrawingAPI2());
 
        foreach (IShape shape in shapes) {
            shape.ResizeByPercentage(2.5);
            shape.Draw();
        }
    }
 }

C++[편집]


출력 결과
API1.circle at 1:2 7.5
API2.circle at 5:7 27.5
#include <iostream>
 
using namespace std;
 
/* Implementor*/
class DrawingAPI {
  public:
   virtual void drawCircle(double x, double y, double radius) = 0;
   virtual ~DrawingAPI(){};
};
 
/* Concrete ImplementorA*/
class DrawingAPI1 : public DrawingAPI {
  public:
   void drawCircle(double x, double y, double radius) {
      cout << "API1.circle at " << x << ":" << y << " " << radius << endl;
   }
};
 
/* Concrete ImplementorB*/
class DrawingAPI2 : public DrawingAPI {
public:
   void drawCircle(double x, double y, double radius) {
      cout << "API2.circle at " << x << ":" << y << " " <<  radius << endl;
   }
};
 
/* Abstraction*/
class Shape {
  public:
   virtual ~Shape() {};
   virtual void draw() = 0;
   virtual void resizeByPercentage(double pct) = 0;
};
 
/* Refined Abstraction*/
class CircleShape : public Shape {
  public:
   CircleShape(double x, double y,double radius, DrawingAPI *drawingAPI){
      m_x = x;
      m_y = y;
      m_radius = radius;
      m_drawingAPI = drawingAPI;
   }
   void draw() {
      m_drawingAPI->drawCircle(m_x,m_y,m_radius);
   }
   void resizeByPercentage(double pct) {
      m_radius *= pct;
   }
  private:
   double m_x,m_y,m_radius;
   DrawingAPI *m_drawingAPI;
};
 
int main(void) {
   DrawingAPI1 dap1;
   DrawingAPI2 dap2;
   CircleShape circle1(1,2,3,&dap1);
   CircleShape circle2(5,7,11,&dap2);
   circle1.resizeByPercentage(2.5);
   circle2.resizeByPercentage(2.5);
   circle1.draw();
   circle2.draw();
   return 0;
}